State of Decay 2 – Do Zombies dream of zombies

Well, beginner, welcome to the rotting state. In this world of blood, shit and simple human assault, where the role of the victim and hunter deftly changes the side. You came to find out what awaits you ahead and, damn it, you made the most reasonable thing in your life, asking me about it. Take a look out the window, you see a crowd of zombies, wandering in the direction of the supermarket?

Just recently, in their place were quite reasonable people, but on one lousy day they suddenly became brainless creatures. I have no idea why we were lucky, but now we have to somehow coexist with this new fauna. You can’t survive one there, and therefore you have to gather in small groups, equip your home, look for supplies and from time to time to show the walking of who is the pinnacle of evolution. Actually in general terms, you will do this.

Here the bird sunk that this is the second adventure for you, in the first you helped Lilly equip the base and investigate the situation in the Trambull Valley, and also had some things with the military and saved scientists. It is quite commendable that there is experience, but it will come in handy here because. Here your rules, your nuances, so forget everything that you were taught. While you had fun with zombodvoki, serious events took place, a bloody plague appeared from nowhere, as we call it, and crowds of brainwalks infected with this virus walk along the frontier. Their attacks are able to turn a person into zeda. Glory to the eggs, our scientists were able to find a way to make a vaccine, but this does not mean that you need to be careless. In addition, the hell understand how the zombies were able to build plague hearts and hide them on the dark back streets when you meet them right away you will understand what it is. Cock -shaped pieces of flesh and bones surrounded by stench and red haze will be dreamed of for a long time in nightmares.

I suspect that they spread the infection, so their elimination is your priority task. But if they have no paws and teeth, this does not mean that it will be easy, they call for crowds of Zedov to the rescue and does not disdain to spread to poisonous evaporates. But those lucky ones who managed to deal with this threat boast of that they were able to draw from it quite decent supplies and equipment. Apparently what remains of their owners became part of the heart.

There are not so many hearts in the valleys, mostly you will face these.

Zombie ordinary, sticking into the void. Unlike film, these too cunning bastards. It seems as if they barely dragged their feet, but as soon as they notice the survivor run like a mad. Some of them pretend to be corpses, but in fact they are waiting for the moment to cling to your ass. You see the body without signs of life – the lumber of it on the Repe is just in case. By the way, about the turnips, the best way to kill the dead is to demolish his head, do not even try to shoot his body, it is practically useless. And if there is nothing in your hands except a good bit try not to let them hit yourself. Zedes love not only to wave their paws, but also try to grab or overturn in a jump when they chase the victim, they can apply fast and slow blows and even call their relatives to the rescue. Undermine these assholes.

If you saw a pack of zombies, then probably somewhere nearby lurked and their DJ Krikun.

Apparently, becoming Zedami, the neighbors finally got a bit of courage and tore off their hands to the one who tried to sing behind their walls. In any case, this guy knows how to only two things: shouting, convening brainless to himself, and get a mount in the face. It is desirable that the second precedes the first, and you will be fine. But be careful with those who are infected with bloody plague, such are still trying to spit some contagious muck.

The next one is a rotten on the list. Look, lies in the bushes? No? And he is there. From afar, you can’t distinguish it from too much fat zombies, and going closer you will understand that he is clearly not like everyone else, but it will be too late.

In their stomach there is gas in an extremely unstable state and with any interaction with a solid object explodes, leaving behind a toxic cloud. It’s funny that this miracle does not know how to run, and if he tries, then he is stuck on the first stone that came across and falls, after which the “boom” occurs. While they are awake, they have no danger, but at their quiet hour they decide that the best place to sleep is the highway at night. You get a little like and this zombom will beat your entire car with your shit, and you have to jump out and ventilate. I have a pair of tricks here: his gas is explosive, so use the rotten as a slow -off bomb and turn it against your enemies. The second concerns the shot in his mouth, oddly enough from it does not explode, but quietly dies, I do not advise doing this – it is boring.

Oh, you hear howl? These are Ferals, unlike their brothers, they rush like animals on all fours and pose a serious threat. I should shoot this geek until it burst into the base. Hold the carbine and get into the car, it’s time to deal with it. Great, do not drive up too close to him, otherwise he will tear out the door and throw you out of the cabin right on the go. As soon as we come closer, you have a couple of seconds to aim and shoot when he runs at you, at this time they are vulnerable. Ferals are the most eye among the Zedov and drive at a speed of 40 km/h, so do not miss …

(Sounds of shots) The work is done. We were lucky, sometimes they gather in flocks of three individuals and will not cope with this, we need either a fast hand or a fast car. With plague, it is even more difficult, their head covers the shell and you have to spend three bullets to break through it. True, I know a guy who manages to stun them with light -school grenades or a simple bat and, while they come to their senses, carefully separates his head from the body. You never know maniacs in the world.

This roar and stomp, quickly drove into the car and drove. Go ahead, forward! We have a jagernaut on our tail.

Let me imagine, this big piece of https://lucky-spins.co.uk/ meat under two meters growth is the most dangerous reptile on the frontier. His head can withstand an incredible number of bullets and from Molotov, he is only covered with a crunchy crust. Wrap in that lane, I will take out the mines and throw them on the road along the way, this should stop him.

Explosives, probably the most effective way to convey this monster to the zomboad or heavy rifle.50 caliber and she does not kill him from the first shot, although any other simply breaks into molecules. It seems to have come off, come on to the Harrison group, they settled down nearby.

Actually this is all the bestiary, and while we are going, I will explain a little about the behavior of Zedov and the fight against them. Unlike people, the zombies do not see in the usual sense of the word, it makes no difference for day or night, you can at least be a flashlight in your eyes, you won’t get any effect. But having been closer than 15-20 meters to them, the zombies will be noticed in any weather and time of day. Their hearing is quite excellent and a whole pack will run to any fallen pan to check if everything is in order.

Sound is both an enemy and a friend of the survivor, a properly abandoned firecracker will gather a pile of the deaths and allow them to deal with them with one incendiary mixture, but the zombak that noticed you will definitely give a cry to his friends before the attack. There is also a feature that the crowd runs out not on the cause of the sound, but on the sound itself, it means that if you are pawed, that is, a chance to escape and see the disappointed Zedovs. And in general, because of weak visibility, they often run not so much for a person as to where they last saw him. I remember how I once arranged Benny Hill with them around the house, and then ran aside and watched them cut circles. Classic.

Do not drive too close to the house so as not to bring a flock to Harrison. Here we go quietly, bending past that crowd. When you do not want to attract attention, it is better not to shine. If someone prevents you from going through, flow down and quietly make him a finishing blow.

In the most dangerous zones on karachi, you have to spend most of the time by maneuvering between decaying bodies. Give these two at the same time. (shit) order.

And now the time of good old friendship. Hello Henry, this is a newcomer. Newbie is Henry Harrison. Just a month ago, they moved here and did not know anyone at all, I adjusted them food, helped to find their friend and now we are allies. For this they regularly send me details. Remember, a beginner: the more allies you have, the more people who are the Beers will share their surpluses, the more friends who are able to sell valuable things with a discount and buy your trash. No, we do not use money, no more benefit from them. The reputation itself became a bargaining coin. Cool pepper, which easily deal with the most powerful opponents, fulfills instructions and gives things useful in everyday life, enjoys universal respect. And this respect seems like a new currency. Look, I give Henry the swabs, I have no idea why they are they, but in return I can take the canister with fuel. My friend also asks to deal with the group of former prisoners who have settled nearby and prevent others from living.

Unfortunately brainless is not the only danger. For one reason or another, groups can be at enmity with each other and kill. I must say right away that the operation to clean the house from the convicts is still the pain in the ass, since the guys there are experienced survivors with guns and clubs and the outcome can not always be calculated. Therefore, I will later return to my caches and take a couple of cans with a bait, Zeds run to her, they will deal with him without me.

OK, I dropped Harry all the goods, at the same time I rented Ron’s strong guy, he will help us in case. Let’s go home. (in the car) Ron – an extremely skilled guy, when you beat the zombies all day to flight, sooner or later you will learn new tricks. So he learned and developed power to such an extent that with one jerk he can throw the zeda to the ground and crush his skull with his foot. Rumor has a former chef Chen, is able to demolish the head with one hit after some practice. If you conditionally divide a person’s abilities, we will get: endurance, intelligence, strength and shooting. Develop these abilities during trips and fights and go to a new level. And then you will have a choice of four specializations for each. Those who were able to reach the limit simply tear the zombie for the scraps with their bare hands.

When you collect people in your gang, look not only at his physical characteristics, but also on specialization. Hey Ron, who are you with us? Cook? Useful skill, good coat and coffee will weld, and will make energy. The doctor will figure out how to equip and improve the first -aid post, and the gardener knows how to grow a rich crop.

Oh, Ron, go to the ass, yes, I am a specialist in Ikebans. By the way, they raise morals to the guys a little, so I am quite useful for myself, unlike the dude who had recently asked for us, who only knew how to tell the facts about animals. You have seen at least one animal generally? They have been gobbled up for a long time.

In any case, even a steep specialist can be a splinter in one place, the survivors also have character characteristics: someone can break and get a daily supply of food, someone is conflict and climbs into a fight. It will definitely not be boring with such guys. The main thing is to monitor their morality, if someone does not like something, he may just leave the team. And when there is no mood, work is several times slower and studying something does not really want to.

Cheryl from my team copes with stress, changing clothes every day. He asks me to be looking for her topics and hats in my campaigns, as if I had nothing more to do. You see, she cannot go out for operations to destroy hearts in the same zombies, so that her devils are heated, they will not understand. The floor of the warehouse is busy with her things. But if you have the same mental problems, you can at least change once an hour, I will not condemn. Apocalypse does not mean at all that you should not look stylish.

So we arrived. As you know, I am the leader of this group of survivors and I did not immediately. To do this, you need to impress the rest with your actions: bring supplies, kill zombies – do everything so that your benefit becomes obvious to others. If you generalize, then leaders can be merchants, builders, military and sheriffs. Everyone has their own disposal of their drawings and the final goal. Still, gets rid of hearts – this is not the only thing people now need, they need to unite and confront the threat together, and for this they have four ways.

I touched on the subject of the base, so why not develop it. Initially, this must be populated, they are different and have certain requirements. A small group simply will not be able to monitor the large territories of the stadium or shopping center, but this mansion is just suitable for us. Here we will build a first-aid post so that the wounded partners can recover after heavy battles, there we will place the garden in order to at least somehow compensate for the loss of food, and here I am in doubt between the tower and the workshop. This is the most difficult, even on a large base you have to choose what to build, since the choice is large, and there is not enough space. Management, his mother.

But this is the Holy of Holy. Warehouse. All resources found on wastelands can be divided into useful little things and bags with resources. The bags are usually stored in the main provisions, fuel, construction materials, medicines and cartridges. All this is necessary on the farm and is the basis of the economy of the settlement. Behind this good and you have to go to fucking and fight off the zombies, so that there is something to treat and feed the guys.

Let’s go down to the command center. Here we have a signalman who coordinates the actions of the group, and at the same time controls the intake of Nishtyakov from posts. One of our guys had already gone to the store to stake it, he will clean it and set the post there, thanks to this we will receive a little food every day. Now he requests the help of snipers to fight off the pack, and a doctor’s consultation for effective treatment. If you yourself find yourself in a difficult situation, do not hesitate to use the walkie -talkie, it can save your life. Sometimes you can tune in to the frequencies of other fractions and listen to negotiations, perhaps with the help of them you can get at least pieces of information about what is generally happening in the world.

I already detained you here, so finally this is what I say. Now we are at the fork of three roads, your choice to determine your future. The left leads to one of the four valleys, where you have to collect its community and survive.

Rumor has it that the situation may be different in the same area, depending on the danger of the zone. I call it difficulty and there are only five types of it.

The green zone is the simplest for completely inexperienced. Here is a sea of ​​resources and a minimum of Zedov, and even those weak. The next two are designed for those who like to get a little and drive away the adrenaline through the veins. The penultimate is known for the fact that the geeks can gather in flocks. And finally, the last … it is only for experienced. There are almost no resources, crowds of zombies, all geeks are plague, and the team has nowhere worse. This is a real test for those who want to not just survive, but do it with a spark.

The central road leads to Trombull. Yes, you will find yourself in a familiar place again, but this time you have to deal with the source of the bloody plague. It seems to be evolved there and became much more dangerous. Two couples have already gone there, which you will help to settle.

The third road leads to a scoop claw. This is a paramilitary organization consisting of former warriors who decided to work independently. They managed to find the Cleo Retter, artificial intelligence, and use it to replenish their reserves. The problem is that while he works, all the zombies go crazy and in waves pounces on the barricades of the scarlet claw. Therefore, these guys are in the constant search for new recruits. Everything that awaits you there is a continuous reflection of Zedov’s attacks, but if you survive, then the rewards will be quite pleasant. In addition, your community can send your agent, who, according to military training and fitness, is much ahead of the usual surviving.

In general, I taught you the basics, but now get out. We have a siege here, I saw how the lads run to us, now we will feed them lead. God forbid they bit you, you will also have to treat you at our expense.

From the author

It is difficult to call State of Decay 2 a breakthrough game, perhaps someone will not call it even a good game. And such people can be understood, at the start it was amused, and some mechanics worked softly strange. And in this case, I will not protect the developers, since most of the problems have not yet been resolved, and some solutions have generated even more bugs. Nevertheless, State of Decay is a unique game, something similar is extremely difficult to find. It crushes the atmosphere of the zombiepocalypse, which is difficult not to believe. In the afternoon, these are deserted towns in yellow and orange tones, as if referring to the name, and at night a gloomy film of horrors, where you shy away from each bush. I played for 500 hours, took place at the maximum level of complexity and I am still scared to go at night to search for resources. Each sortie is an adventure, you never know what will happen. It would seem that the banal shmon of the usual taulet can lead to the fact that it will steal a zombie and call the rest, and the Ferales, Jagers and the entire dead population of the town will come running with them. The wrong calculation of the fuel in the car and you remained in the middle of the great nothing, and around the crowd of enemies. Each member of the team is valuable and its loss – the load is not only on our empathy to the virtual man, but also a completely real loss to the settlement from the fact that the gardener or doctor died.

When you begin to understand mechanics and subtleties, the whole depth suddenly reveals. For example, explosives with fitness does not work if it was thrown into a puddle, a false fiered that is needed to distract the zombies can be a source of fire, which means that it is able to undermine toxic clouds. To clean up the house from the zombie during infection, it is not at all necessary to kill them all, just throw the firecrackers away and the whole pack will run out to the sound. It is such things that should be in sandboxes, details, the use of which you find constantly and in the most unusual situations

It seems to me that most of the negative assessments come from those who have chosen not quite the right approach. It is necessary to start with the third or fourth complexity so that the gameplay does not turn into everyday life and routine, but become precisely survival. Когда недостаток ресурсов и количество зомби постоянно держат тебя в тонусе и заставляют принимать сложные решения. I just hope that this article will help to look at the game from a new angle and give her a chance to rehabilitate, especially after the Juggernaut Edition.

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